// food.c

inherit ITEM;
inherit F_FOOD;

void create()
{
    set_name("食物", ({"food"}));
    set_weight(40);
    if (clonep())
        set_default_object(__FILE__);
    else {
        set("long", "还没定义，给下层调用。\n");
        set("unit", "盘");
        set("value", 40);
        set("no_get", "1");
        set("food_remaining", 5);
        set("food_supply", 15);
    }
}
